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HTML Tag: audio

Audio stream.

source elements can be used in an audio element to point to alternative resources.

track elements can be used to assign text tracks, such as transcriptions.

Any additional content is treated as fallback content, that is, content that a browser will call into play if the audio fails to work (if the resource isn’t found, or if the browser is too ancient to understand the audio element, for example).

Optional Attributes

Attribute Description Possible values
src The location of the audio file to be used. URL.
preload How much the audio file should be buffered.
  • none: Go steady on the server. Only fetch audio data once playback has been invoked.
  • metadata: Fetch metadata, such as duration.
  • auto: User comes before server — download the whole lot before playback even begins, if necessary.
autoplay Annoys the user by automatically playing the audio on loading. None.
loop Replays the audio once it has finished. None.
muted Mutes the audio resource by default. None.
controls Instructs the browser to apply its own in-built set of user controls (to stop, play, mute, etc.). None.
mediagroup Groups together several audio and/or video elements. Those elements sharing the same mediagroup value become part of the same group. Text.
crossorigin Used in conjunction with JavaScript to determine how Cross Origin Resource Sharing requests are handled.
  • anonymous
  • use-credentials
Global attributes

Example


<audio src="mrMurray_downCameTheRain.mp3" controls loop>
    <p>La la la. I can't hear you.</p>
</audio>